The basics

Baccarat or Punto Banco is usually played in a separate casino area. The playing table is about the size of a craps table with three casino dealers and up to 12 or 14 players.

There are just two principal bets to make: banker or player - Banco or Punto, plus the rarely used Standoff. Some casinos let the players deal the cards in turn and others have a casino dealer to deal the cards. In online Baccarat the cards are dealt automatically by a virtual dealer.

Each player, including the player dealing, may bet on either Punto or Banco but it is customary for the dealer to bet on Banco. Players may opt not to deal, passing the 'Shoe' to the next player. The shoe remains with one player as long as the Bank wins. If Punto wins, the shoe passes on to the next player.

Two hands are dealt and you bet which one will win, or that they will tie. It is just like betting on Black or Red at roulette, and the payoff is even money, 1:1 (except for the standoff, which pays 8-1 or 9-1). The only difference between the Banco and Punto bet is a win on Banco will cost you 5% commission or tax levied by the casino - the in-built advantage.

The reason for taxing the Banco is because it has been established that over an 8-deck cards play on average the Banco will win three to four hands more than the Punto.Each hand consists of a minimum of two and a maximum of three cards. The person dealing will put two cards, face down, tucked under the shoe, and give the player with the largest bet on Punto the other two cards, face down.

The Punto player then looks at the cards and gives them back to the player who is dealing. Then the player who is dealing will turn over the cards of both hands while one of the casino dealers will announce the results and the winner. If either hand has a total of 8 or 9 (nine is the highest), then it is called a 'Natural' and no more cards are dealt. If it is not a natural, then depending on the value of each hand the casino dealer may instruct the card dealer to deal a third card. The decision when to deal a third card follows precise set rules used by all casinos. Once dealing is completed, the hand with the highest count wins. The paying casino dealers will collect the losing bets first and then pay the winning ones. The player who actually deals the cards is not responsible for the payouts. He is just like any other player, playing against the casino.

The rules

Baccarat is played from a six-deck or an eight-deck shoe. All face cards and 10s have no value. Cards less than 10 are counted at face value, Aces are worth 1. Suits don't matter. Only single digit values are valid. Any count that reaches a double digit drops the left digit. 15 is counted as 5 and 25 is also counted as 5. To start, the players bet either on Banco or Punto or Standoff. The card dealer gives two cards each; first to the player and then the banker. The object of the game is to bet on the hand that you think will have the highest total value. A third card may be dealt to either or both the player (Punto) and the bank (Banco) based on the following three-card-rules. It is not necessary to learn these rules to play, they are compulsory decisions and therefore automatic.

Only on rare occasions a mistake is made:

Player's third-card-rule:

If either the player or the bank have a total of 8 or 9 on the first two cards no further cards are drawn. The resulting hand is called a natural and the hand is over.

If the player's total is less than or equal to 5 the player's hand draws a third card.

If the player does not draw a third card, then the bank's hand stands on 6 or more and takes a third card on a total of 5 or less.If the player does take a third card then the Bank's third-card-rule below will determine if the bank takes a third card.

Bank's third-card-rules:

If the bank's total is 2 or less then bank draws a card, regardless of what the players third card is.

If the banks total is 3 then the bank draws a third card unless the players third card was an 8.

If the banks total is 4 then the bank draws a third card unless the players third card was a 0, 1, 8, or 9.

If the banks total is 5 then the bank draws a third card if the players third card was 4, 5, 6, or 7.

If the banks total is 6 then the bank draws a third card if the players third card was a 6 or 7.

If the banks total is 7 then the bank stands.

House advantage

Banker (Banco) 1.17%
Player (Punto) 1.36%
Tie (Standoff) 14.12% at 8:1 payout
 


The Basics

The object of the blackjack game is to accumulate cards with point totals as close to 21 without going over 21. Face cards (Jacks, Queens and Kings) are worth 10 points. Aces are worth 1 or 11, whichever is preferable. Other cards are represented by their number. If player and the House tie, it is a push and no one wins. Ace and 10 (Blackjack) on the first two cards dealt is an automatic player win at 1.5 to 1, unless the house ties. A player may stand at any time.

Playing Blackjack

To win you need to beat the dealer without busting. You bust when your cards total to more than 21 and you lose automatically. The winner is whoever has closest to a total of 21. You reach 21 by adding up the values of the cards.
The blackjack table seats about 6 players. Either six or eight decks of cards are used and are shuffled together by the dealer and placed in a card dispensing box called 'Shoe'. Before receiving any cards players must place a wager. Then the players are dealt two cards face up. The dealer gets one face up, one face down. Each player in turn either stays or takes more cards to try and get closer to 21 without busting. Players who do not bust wait for the dealer's turn. When all the players are done, the dealer turns up the down card. By rule, on counts of 17 or higher the dealer must stay; on counts of 16 or lower the dealer must draw.
If you make a total of 21 with the first two cards (a 10 or a face and an Ace), you win automatically. This is called 'Blackjack'. If you have Blackjack, you will win one and one-half times your bet unless the dealer also has Blackjack, in which case it is a Push or a Tie (or a Stand-off) and you get your bet back.

The remaining players with a higher count than the dealer win an amount equal to their bet. Players with a lower count than the dealer lose their bet. If the dealer busts, all the remaining players win. There are other betting options namely Insurance, Surrender, Double Down, Even Money and Split.

Insurance: side bet up to half the initial bet against the dealer having a natural 21 - allowed only when the dealer's showing card is an Ace. If the dealer has a 10 face down and makes a blackjack, insurance pays at 2-1 odds.

Surrender: giving up your hand and lose only half the bet.

Early Surrender: surrender allowed before the dealer checks for blackjack.

Late Surrender: the dealer first checks to see if he has blackjack. If he does, surrender is not permitted.

Double Down: double your initial bet following the initial two-card deal, but you can hit one card only. A good bet if the player is in a strong situation.

Even Money: cashing in your bet immediately at a 1:1 payout ratio when you are dealt a natural blackjack and the dealer's showing card is an Ace.

Split Hand: split the initial two-card hand into two and play them separately - allowed only when the two first cards are of equal value. Use each card as the start to a separate hand and place a second bet equal to the first.

House advantage
(approximate, may vary with different rules)
Without basic strategy 7% average.
With basic strategy 0.5% or less.
Card counting can reverse the advantage up to 1% to the player.

Some blackjack variations
Using different number of decks: all other conditions being the same, as a general rule the fewer the decks, the better for the player.

Allowing the dealer to hit a soft 17: a disadvantage to the player. It gives the dealer a chance to improve.
Allowing a double down after splitting pairs: can be advantageous to the player if used wisely.
Allowing re-splitting of Aces: a clear advantage to the player.



The Basics

Craps is one of the most exciting casino games. It is common to hear yelling and shouting at a craps table. It is played on a purpose-built table and two dice are used. The dice are made after very strict standards and are routinely inspected for any damage. As a matter of course, the dice are replaced with new ones after about eight hours of use, and casinos have implemented rules in the way a player handles them. The player must handle the dice with one hand only when throwing and the dice must hit the walls on the opposite end of the table. In the event that one or both dice are thrown off the table, they must be inspected (usually by the stickman) before putting them back into play.The craps table can accommodate up to about 20 players, who each get a round of throws or at 'shooting' the dice. If you don't want to throw the dice, you can bet on the thrower. Several types of bets can be made on the table action. The casino crew consist of a stickman, boxman and two dealers.

The first roll of the dice in a betting round is called the Come Out roll - a new game in Craps begins with the Come Out roll. A Come Out roll can be made only when the previous shooter fails to make a winning roll, that is, fails to make the Point or seven out. A new game then begins with a new shooter. If the current shooter does make his Point, the dice are returned to him and he then begins the new Come Out roll. This is a continuation of that shooter's roll, although technically, the Come Out roll identifies a new game about to begin.

When the shooter fails to make his or her Point, the dice are then offered to the next player for a new Come Out roll and the game continues in the same manner. The new shooter will be the person directly next to the left of the previous shooter - so the game moves in a clockwise fashion around the craps table.

The dice are rolled across the craps table layout. The layout is divided into three areas - two side areas separated by a center one. Each side area is the mirror reflection of the other and contains the following: Pass and Don't Pass line bets, Come and Don't Come bets, Odds bet, Place bets and Field bets. The center area is shared by both side areas and contains the Proposition bets.
Pass bets win when the come out roll is 7 or 11, while pass bets lose when the come out roll is 2, 3, or 12. Don't bets lose when the come out roll is 7 or 11, and don't bets win when the come out roll is 2 or 3. Don't bets tie when the come out roll is 12 (2 in some casinos; the 'Bar' roll on the layout indicates which roll is treated as a tie).

Below is a list of the various bets you can make at craps.

Pass Line Bet - You win if the first roll is a natural (7, 11) and lose if it is craps (2, 3, 12). If a point is rolled (4, 5, 6, 8, 9, 10) it must be repeated before a 7 is thrown in order to win. If 7 is rolled before the point you lose.
Odds on Pass Line Bet - After a point is rolled you can make this additional bet by taking odds. There are different payoffs for each point. A point of 4 or 10 will pay you 2:1; 5 or 9 pays 3:2; 6 or 8 pays 6:5. You only win if the point is rolled again before a 7.

Come Bet - It has the same rules as the Pass Line bet. The difference consists in the fact you can make this bet only after the point on the pass line has been determined. After you place your bet the first dice roll will set the come point. You win if it is a natural (7, 11) and lose if it is craps (2, 3, 12). Other rolls will make you a winner if the come point is repeated before a 7 is rolled. If a 7 is rolled first you lose.

Odds on Come Bet - Exactly the same thing as the Odds on Pass Line bet except you take odds on the Come bet not the Pass Line bet.

Don't Pass Line Bet - This is the reversed Pass Line bet. If the first roll of a dice is a natural (7, 11) you lose and if it is a 2 or a 3 you win. A dice roll of 12 means you have a tie or push with the casino. If the roll is a point (4, 5, 6, 8, 9, 10) a 7 must come out before that point is repeated to make you a winner. If the point is rolled again before the 7 you lose.

Don't Come Bet - The reversed Come Bet. After the come point has been established you win if it is a 2 or 3 and lose for 7 or 11. 12 is a tie and other dice rolls will make you win only if a 7 appears before them on the following throws.

Place Bets - This bet works only after the point has been determined. You can bet on a dice roll of 4, 5, 6, 8, 9 and 10. You win if the number you placed your bet on is rolled before a 7. Otherwise you lose. The Place Bets payoffs are different depending on the number you bet on. 4 or 10 will pay 9:5; 5 or 9 pays 7:5, and 6 or 8 pays 7:6. You can cancel this bet anytime you want to.

Field Bets - These bets are for one dice roll only. If a 2, 3, 4, 9, 10, 11, 12 is rolled you win. A 5, 6, 7 and 8 make you lose. Field Bets have the following different payoffs: 2 pays double (2:1) while 12 pays 3:1. Other winning dice rolls pays even (1:1).

Big Six, Big Eight Bets - Placed at any roll of dice these bets win if a 6 or 8 comes out before a 7 is rolled. Big Six and Big Eight are even bets and are paid at 1:1.

Proposition Bets - These bets can be made at any time and, except for the hardways, they are all one roll bets:

· Any Craps: Wins if a 2, 3 or 12 is thrown. Payoff 8:1

· Any Seven: Wins if a 7 is rolled. Payoff 5:1

· Eleven: Wins if a 11 is thrown. Payoff 16:1

· Ace Duece: Wins if a 3 is rolled. Payoff 16:1

· Aces or Boxcars: Wins if a 2 or 12 is thrown. Payoff 30:1

· Horn Bet: it acts as the bets on 2, 3, 11 and 12 all at once. Wins if one of these numbers is rolled. Payoff is determined according to the number rolled. The other three bets are lost.

· Hardways: The bet on a hardway number wins if it's thrown hard (sum of pairs: 1-1, 3-3, 4-4...) before it's rolled easy and a 7 is thrown. Payoffs: Hard 4 and 10, 8:1; Hard 6 and 8, 10:1

House advantage 2 - 17%



The Basics

Players, usually up to eight, play against the house represented by the croupier also called the dealer, who spins the roulette wheel and handles the wagers and payouts. The wheel has 37 slots representing 36 numbers and one zero. In the USA most wheels have two zeros and therefore 38 slots. Each player buys-in a different colored chips so their bets don't get mixed up. At the end of play, if you won, you exchange back the colored chips with cash chips. These are special chips with the vale amount imprinted on them. There are several denominations in various colors. You then take these chips to the cash desk where they will give you actual cash money in exchange.

To play you place your bet or bets on numbers (any number including the zero) in the table layout or on the outside, and when everybody at the table had a chance to place their bets, the croupier starts the spin and launches the ball. Just a few moments before the ball is about to drop over the slots, the croupier says 'no more bets'. From that moment no one is allowed to place - or change - their bets until the ball drops on a slot. Only after the croupier places the 'dolly' on the winning number on the table and clears all the losing bets you can then start placing your new bets while the croupier pays the winners. The winners are those bets that are on or around the number that comes up. Also the bets on the outside of the layout win if the winning number is represented.

The house advantage

On a single zero roulette tables the house advantage is 2.7%. On a double zero roulette table it is 5.26% (7.9% on the five-number bet, 0-00-1-2-3). The house advantage is gained by paying the winners a chip or two (or a proportion of it) less than what it should have been if there was no advantage.

The payouts

A bet on one number only, called a straight-up bet, pays 35 to 1. (You collect 36. With no house advantage it should be 36 to1).
A two-number bet, called split bet, pays 17 to 1.
A three-number bet, called street bet, pays 11 to 1.
A four-number bet, called corner bet, pays 8 to 1.
A six-number bet, pays 5 to 1.
A bet on the outside dozen or column, pays 2 to 1.
A bet on the outside even money bets, pays 1 to 1.

Object of the game

To win the player needs to predict where the ball will land after each spin. This is by no means easy. In fact, luck plays an important part in this game. Some players go with the winning numbers calling them 'hot' numbers and therefore likely to come up more times. Others see which numbers did not come up for some time and bet on them believing that their turn is now due. Some players bet on many numbers to increase their chances of winning at every spin, but this way the payout is considerably reduced. Other methodical players use systems or methods.



Keno is similar to Lotto. It was first introduced in China many years ago. The game was brought to the USA in the mid 1800's by the Chinese immigrants who came to work in the mines and on the railroad. It is a very popular game and very easy to play. It is an exciting pastime and, most importantly, it offers the possibility of winning large payouts on relatively small wagers. Keno is usually played in Casino lounges specifically allocated for the game, but there are so called 'Keno runners' who will collect your ticket and deliver the winnings if the player wants to play from outside the lounge area. There are many television monitors spread all over the Casino halls to keep players informed of the winning numbers. There is also the video version of Keno. These are slots-like coin operated machines. It plays using the same principle with similar rules of the regular Keno, but you get the results much faster.

To play Keno, you select a minimum of 4 but no more than 10 numbers between 1 and 80. Each selection is called a 'Spot', so if you select 10 numbers you are playing a 10 Spot game. Keno tickets are located at tables throughout the Casino and in the Casino's Keno lounge. The Casino provides a 'Keno crayon' for this purpose. Simply mark a blank Keno ticket with the numbers of your selection. Then present your ticket to the Keno desk with your wager and the clerk will give you a duplicate ticket. In a few minutes, twenty numbered Keno balls will be drawn at random from a barrel containing 80 numbered balls, and if enough of your selected numbers are drawn, you are a winner. The results are displayed on screens, called Keno boards, throughout the Casino. Minimum bets can be as low as 5 cents, although some Casinos only accept bets of $1 or more. The house's Keno brochures give you information about payoffs and various tickets you can play.

The amount of money you win is dependent upon the type of ticket you play and the number of 'spots' caught. You may play as many tickets as you wish. You could win as much as $50,000 on a $1 wager in some Casinos.
The round of a Keno game is called a Keno race. In many Casinos, 'multi-race' Keno is featured, where you can play a number of consecutive Keno races at one time.

The house advantage on Keno varies according to the Keno game played. It is always around 30% or more. The chances of hitting one number in 80 is 0.25%, making Keno among the worst bets you can make.



The Basics

Poker originated in the saloons of the Wild West and has probably the most game variants. It is played player against players and not just against the dealer as in Blackjack, and there is a lot of psychology involved during play. Poker is played from a standard deck of 52 cards. Some variant games use multiple decks or add Jokers or Wild Cards. The cards are ranked in descending order starting from the highest; Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2, Ace. Ace can be high or low. There are four suits; spades, hearts, diamonds and clubs, but no suit is higher than another.

Each player is dealt five cards and is called a hand. The hand highest in ranks wins. In some games there are Wild Cards or Jokers, which can be labelled whatever suit and rank the possessor wishes to.

The Ranking of Poker Hands

The ranking of poker hands starting from the highest are as follows:

1. Five of a Kind (with a Wild card or Joker)

2. Royal Flush

3. Straight Flush

4. Four of a Kind

5. Full House

6. Flush

7. Straight

8. Three of a Kind

9. Two Pair

10. Pair

11. High Card

Five of a Kind is only possible when using wild cards and is the highest possible hand. If more than one hand has five-of-a-kind, the higher rank wins; e.g. five Aces beat five kings, which beat five queens, and so on.

Straight Flush is the best natural hand. A straight flush consists of five cards in sequence and of the same suit. An Ace high straight-flush is called a Royal Straight Flush or Royal Flush and is the highest natural hand.

Four of a Kind is a hand that contains of four cards of the same rank. The hand with the highest rank of four-of-a-kind beats other four-of-a-kind hands. If there are many wild cards, as used in some game variants, there could be two four-of-a-kind hands with the same rank. In this case, the hand with the higher ranking fifth card wins. This rule applies to hands that tie, such as a pair or two pairs. Dead heats split the pot.

Full House is a hand consisting of three-of-a-kind and a pair. Again, where Wild Cards are used, ties are compared first by the three-of-a-kind ranking, then the pair.

Flush is a hand consisting of cards that are all of the same suit in any order.

Straight is a hand consisting of 5 cards in sequence, such as 5-6-7-8-9. An Ace may either be high (A-K-Q-J-10) or low (A-2-3-4-5). Three of a Kind is a hand similar to the four-of-a-kind hand, except that if the remaining two cards are a pair, then it becomes a Full House.

Two Pair is a hand that contains two pairs only.

Pair is a hand that contains one pair only.

High Card
is a hand that is none of the above and is a weak hand. If no player has a pair or better, then the hand that contains the highest ranking card wins. If multiple players tie with the highest card, then the second highest card decides, followed by the third and so on.

Playing Poker

In most games players must 'ante' a nominal amount just to have the cards dealt. Once the cards are dealt, the betting starts. Players bet into the pot in the middle of the table and it is done in turn clockwise. The player with the highest rank showing, is the first to speak and to bet. He can either bet or check. By saying 'Check', he passes the decision to bet to the next player who can also check. If all players check, then it is the end of the round. Everyone opens his cards and the highest hand wins. Only after one player places a bet the real betting starts. Each player in turn can either 'Call', 'Raise' or 'Fold'. To fold is to pass or drop out of the round and not play. To call means willing to match the bet, and the same amount must be placed on the pot. To raise means to match the bet and add an extra bet.

Say you start with a $5 bet. If someone else raises $10, he puts $15 in the pot. When your turn comes again you need to add $10 difference to the pot to stay in the game, and if you want you can also raise or even say 'Pot'. Pot is a raise to the maximum, which means to bet the same amount as the total money available in the pot. If there are no more raises and all the cards have been dealt, then it is the end of the round. Everyone opens his closed cards and the highest hand wins the pot.

Variations:



Game summary

Of all the poker games most commonly played in public cardrooms, Seven Card Stud is probably the most popular. In this game, each player is dealt seven cards of their own: two cards in the hole and one face up, followed by an opening bet. Then three cards face up, with a betting round after each card dealt, and a final card in the hole with a final bet. (CC) C bet; C (bet); C (bet); C (bet); (C) bet. The player makes a hand using any five cards from the seven dealt. The highest hand wins the pot.



Game summary

A casino table game based on the standard 5-card stud poker game played on a Blackjack-type table. Some casinos also offer a progressive jackpot paid to high ranking hands. This table game is played with one deck of cards. Here the player competes against the dealer's hand. Each player makes the opening bet called 'ante'. Players then have the option to bet $1.00 to participate in the progressive jackpot. Players win all or part of the progressive jackpot with a Royal Flush, Straight Flush, Four of a Kind, Full House or Flush. Players place the opening bet 'ante'. Then the dealer deals in turn giving five cards each face down, including himself except for the dealer's fifth card, which is face up. After examining the cards, the player must decide on one of two options:

Either place a bet on the 'play' mark equal to the 'ante' amount and continue the game, or
Fold and withdraw from that round and forfeit the 'ante' wager.

Once all the players made their decisions, the dealer will open his or her cards. The dealer's hand must contain an Ace-King or better to qualify and challenge the players hands, otherwise the dealer folds and only the 'ante' wagers are paid, at 1:1 irrespective of ranking. The 'play' bet is returned to the player. If the dealer's hand qualifies with an Ace-King or better, then the players cards are opened and compared against the dealer's. If the dealer's hand is better than the player's hand, then the player loses both, the 'ante' and 'play' wager. If the player's hand is better than the dealer's, then the dealer pays the player for both wagers; the 'ante' and the 'play'. For the 'ante' the payoff is fixed at 1:1 irrespective of the hand ranking. For the 'play' wager the payoffs vary according to the ranking of each player's hand.

The payoffs may differ between casinos but basically they are as follows:

· A Pair - Even Money
· Two Pairs - 2 to 1
· Three of A Kind - 3 to 1
· Straight - 4 to 1
· Flush - 5 to 1
· Full House - 7 to 1
· Four of A Kind - 20 to 1
· Straight Flush - 50 to 1
· Royal Flush - 100 to 1

Irrespective of the dealer's hand, if a player has a hand that qualifies for the progressive jackpot, the player wins according to the ranking of his hand. If two or more players win, the winnings are shared. The jackpot payoffs are as follows:

· Royal Flush - 100% of the Jackpot
· Straight Flush - 10% of the Jackpot
· Four of a Kind - $100
· Full House - $75
· Flush - $50

House advantage 5.22%



Game summary

Let it ride is a poker variation. The object of the game is to get a pair of 10s or better using three cards dealt to the player and two "community" cards given to the dealer. In this game everyone plays against the casino.To start with, each player makes three bets of equal amount. Then the dealer gives each player three cards and takes two community cards placed face down. After seeing their first three cards each player has the choice to take one of their three bets back or to leave it out and 'let it ride'. Then the dealer turns over one of the two community cards, which apply to all hands on the table, and each player has the option to take out another bet or to 'let it ride'. The player may leave their bet in or take it out the second time irrespective of their first decision.

The dealer then shows the second community card. Winners are paid based on hands which have a pair of 10s or better with a pair of 10s paying even money, as follows:

· Tens or better 1 to 1
· Two pair: pays 2 to 1
· Three of a kind: pays 3 to 1
· Straight: pays 5 to 1
· Flush: pays 8 to 1
· Full house: pays 11 to 1
· Four of a kind: pays 50 to 1
· Straight flush: pays 200 to 1
· Royal flush: pays 1,000 to 1

House advantage 3.5%
 


Game summary

Pai Gow Poker is a mixture of the ancient Chinese game of Pai Gow with classic American poker. It's played with a standard 53 card deck, including a Joker. The Joker can only be used as an Ace, or to complete a Straight or a Flush. The game is one-to-one, the player (or players) plays against the banker, each competing to make the best possible hand. Due to a rather slow pace and a lot of ties pai gow poker is less intense than most casino games and a modest bankroll can usually last a long time. Each player is dealt seven cards. The cards are arranged into two hands: a 2-card hand and a 5-card hand. Rankings are like the classic poker. The highest 2-card hand is Aces and the highest 5-card hand is a royal flush. The 5-card hand must be higher than the 2-card hand. For example, if the 2-card hand is a pair of fours, the 5-card hand must contain a pair of fives or better. The object of the game is for the player to have both hands to rank higher than those of the banker. If the player wins on one hand but loses on the other, it's a push and no money changes hands. If one hand ranks the same as the banker's hand, it's a tie but in this case the banker wins. Winning hands are paid even money, less a 5% commission. Losing hands lose the amount wagered.

House advantage 2.5%



Rules

Video Poker is a draw poker in slot machine form. Players Hold or Discard from five cards showing and get a second deal, or stand with a pat hand. It has become the most popular game of chance among casino players in the U.S. Eighty percent of respondents to a recent survey in Las Vegas said they played video poker. There are important differences between Video Poker and Table Poker worth noting as follows:

1. In Video Poker the House is represented by a machine not a dealer and the video machine does not attempt to beat you.
2. You don’t have to figure out what the other player's hand could be like when playing against other players.
3. You cannot bluff.
4. You do not run the risk of being beaten by another player. If you have a strong hand, you win. In Table Poker, you could have a strong hand like three of a kind and lose to another player who has a better hand.
5. A good decision in Video Poker may be a bad one for Table Poker. What is advantageous to hold in Video Poker may prove disadvantageous in Table Poker and vice versa.

Since its introduction in the early 1980's, Video Poker has grown into one of the casino's most popular games. Unlike regular Poker, which is played against other players at a poker table, Video Poker is played individually on a machine that uses video technology to create a Poker hand. Based on classic Five Card Stud, Video Poker challenges players to build the best possible five-card hand. The player is dealt five cards and has the option of discarding any or all of the cards. New cards are dealt to replace the discards.

Payoffs are based on a scale, paying players for hands as low as a pair of tens or Jacks all the way up to a Royal Flush. Like slot machines, Video Poker machines are available in many denominations, with 25c and $1 machines being the most popular. Many casinos also offer progressive payoffs or bonuses for Royal Flushes or other special hands. Video Poker provides variety too, with versions ranging from 'Jacks or Better' to 'Deuces Wild' and 'Jokers Wild'.
The ranking of hands starting from the highest are as follows:

1. Five of a Kind
2. Royal Flush
3. Straight Flush
4. Four of a Kind
5. Full House
6. Flush
7. Straight
8. Three of a Kind
9. Two Pair
10. A Pair

Five of a Kind is only possible when using a Joker or Wild Cards and is the highest possible hand.

Note: Las Vegas regulations require that the outcome of any hand in Video Poker not be affected by the number of coins played. If you get a good hand with one coin bet, you would have been dealt the same hand with two or more coins.

House advantage 3% average

Game rules for Slots

Slots are fun and easy to play. There are really no particular rules you need to be concerned with. The main object of the game is to hit a jackpot. Drop in a coin and pull the handle. The lights and ringing bells will let you know when you have hit the jackpot. If you have a question or are unsure of something, simply ask a slot attendant for assistance. All slot machines display the payoffs, and those that work in a certain way, have instructions on them.

Slot machines were introduced around the turn of the century, and their popularity increases daily. For many players, playing slots is still the most enjoyable and relaxing form of gambling.

These so called 'one-armed bandits' can be found in every casino, with a variety of models and coin denominations to please every player, including mechanical, electromechanical video, and the new touch-screen versions. With one touch of the screen, you can change from poker to slots. There are three to nine reels, criss-crosses, multiples, progressives, and specialty machines such as 21, Keno, Video Poker, Poker Bingo, and Video Horse Racing and Dog Racing. There are many different slot machine games. Jackpot size, combinations, symbols, size and number of coins allowed in each play vary as well. Included in these games are the popular Video Poker games. Modern slot machines are completely electronic. Symbol combinations come up randomly and machines are pre-programmed to return a certain percentage to the players.

Slots account for a good portion of a casino's action and winnings. They are simple to use, inexpensive to maintain, and require little or no skill to play. To the player, a slot machine returns on average between 85% and 98%. The average casino advantage is calculated to be around 9%.
 
CASINO TERMS & EXPRESSIONS

· Action - The amount of money wagered (put into action) by a player during an entire playing session.
· Bankroll - A player’s total gambling money.
· Barred - Same as Banned. Not allowed to enter the casino premises permanently.
· Buck - A $100 wager.
· Betting limits - In a table game, the minimum and maximum amounts of money that a player can wager on one bet.
· Bump - To raise.
· Burn Cards - Remove cards from the top of the deck, not to be dealt, and place them in the discard tray after a shuffle and cut.
· Capping - Referred to capping of bets. Placing extra chips on top of initial bet after the deal has begun. It is a serious form of cheating by a player.
· Card Counting - Used in blackjack game. Recording (in memory) played cards (usually high cards) so as to establish a conditional probability advantage on the remaining cards against the dealer.
· Card Sharp - A person who is an expert at cards.
· Cashier’s Cage - The casino cash desk for cashing in the chips.
· Cold - A player on a losing streak, or a slot machine that is not paying out.
· Color up - When a player exchanges smaller denomination chips for larger denomination chips.
· Comps - Complimentary gifts given by the casino to entice players to gamble. Typical comps include free hotel room, meals and beverages.
· Croupier - French word for Dealer, used in the games of baccarat and roulette.
· Dime Bet - A $1000 wager.
· Dollar Bet - A $100 wager.
· Down Card - A face down card.
· Edge - An advantage over an opponent.
· Eye in the Sky - Slang for video surveillance cameras used by casinos, usually placed on the ceiling above the gaming area. · Face Cards - The Jack, Queen, and King of any suit of cards.
· Flat Top - A slot machine whose jackpot is always a fixed amount, as opposed to a progressive.
· High Roller - A player that wagers big bets.
· Hot - A player who is on a winning streak, or a slot machine that is paying out.
· House Edge - The casino in-built advantage, usually gained by paying less than the odds.
· Load up - To play the maximum number of coins per spin that a slot machine or video game will allow.
· Loose - Referred to slot machines that have a generous payout.
· Mechanic - Slang meaning a dealer who cheats.
· Odds - Ratio of probabilities.
· Overlay - A good bet where the player has an edge over the casino.
· Payoff - The return or payback the player receives for his or her wager.
· Pit - An area of a casino in which a group of table games are arranged, where the center area is restricted to dealers and other casino personnel.
· Pit Boss - A supervisor who oversees a gaming area. Usually supervises more than one table at the same time.
· Press a Bet - Adding the winnings over the current bet to 'let it ride'.
· Probability - A mathematical calculation that establishes the likelihood that an event will occur.
· Push - A tie hand between a dealer and a player.
· Rated - Determination by the casino that a player's skill level is above average or on a professional level. A player's rating may be stored on computer and referred to the pit.
· RFB - Comped with free Room, Food, and Beverages.
· Session - A period of play at any gambling game.
· Shoe - Device, usually a wooden box, used for holding and dispensing playing cards to be dealt.
· Shuffle Up - Premature shuffling of playing cards by the dealer.
· Spooking - Used in blackjack game. The act of standing behind the dealer to peak at the hole card and then secretly convey the information to a partner player sitting at the table. An illegal form of cheating.
· Tell Play - Observing the dealer's body language and expressions to determine his hand of cards.
· Toke - A tip given to the dealer in the form of money or chips.
· Underlay - A bad or unfavorable bet.
· Vigorish - (Also abbreviated Vig.) The casino edge or commission taken by the house.
· VIP - A Very Important Person. Usually a big bettor or a high roller.
· Upcard - The face up card of the dealer's initial hand in blackjack.