
The basics
Baccarat or Punto Banco is usually played in a separate
casino area. The playing table is about the size
of a craps table with three casino dealers and up
to 12 or 14 players.
There are just two principal bets to make: banker
or player - Banco or Punto, plus the rarely used
Standoff. Some casinos let the players deal the
cards in turn and others have a casino dealer to
deal the cards. In online Baccarat the cards are
dealt automatically by a virtual dealer.
Each player, including the player dealing, may bet
on either Punto or Banco but it is customary for
the dealer to bet on Banco. Players may opt not
to deal, passing the 'Shoe' to the next player.
The shoe remains with one player as long as the
Bank wins. If Punto wins, the shoe passes on to
the next player.
Two hands are dealt and you bet which one will win,
or that they will tie. It is just like betting on
Black or Red at roulette, and the payoff is even
money, 1:1 (except for the standoff, which pays
8-1 or 9-1). The only difference between the Banco
and Punto bet is a win on Banco will cost you 5%
commission or tax levied by the casino - the in-built
advantage.
The reason for taxing the Banco is because it has
been established that over an 8-deck cards play
on average the Banco will win three to four hands
more than the Punto.Each hand consists of a minimum
of two and a maximum of three cards. The person
dealing will put two cards, face down, tucked under
the shoe, and give the player with the largest bet
on Punto the other two cards, face down.
The Punto player then looks at the cards and gives
them back to the player who is dealing. Then the
player who is dealing will turn over the cards of
both hands while one of the casino dealers will
announce the results and the winner. If either hand
has a total of 8 or 9 (nine is the highest), then
it is called a 'Natural' and no more cards are dealt.
If it is not a natural, then depending on the value
of each hand the casino dealer may instruct the
card dealer to deal a third card. The decision when
to deal a third card follows precise set rules used
by all casinos. Once dealing is completed, the hand
with the highest count wins. The paying casino dealers
will collect the losing bets first and then pay
the winning ones. The player who actually deals
the cards is not responsible for the payouts. He
is just like any other player, playing against the
casino.
The rules
Baccarat is played from a six-deck or an eight-deck
shoe. All face cards and 10s have no value. Cards
less than 10 are counted at face value, Aces are
worth 1. Suits don't matter. Only single digit values
are valid. Any count that reaches a double digit
drops the left digit. 15 is counted as 5 and 25
is also counted as 5. To start, the players bet
either on Banco or Punto or Standoff. The card dealer
gives two cards each; first to the player and then
the banker. The object of the game is to bet on
the hand that you think will have the highest total
value. A third card may be dealt to either or both
the player (Punto) and the bank (Banco) based on
the following three-card-rules. It is not necessary
to learn these rules to play, they are compulsory
decisions and therefore automatic.
Only on rare occasions a mistake is made:
Player's third-card-rule:
If either the player
or the bank have a total of 8 or 9 on the first two
cards no further cards are drawn. The resulting hand
is called a natural and the hand is over.
If the player's total is less than or equal to 5 the
player's hand draws a third card.
If the player does not draw a third card, then the
bank's hand stands on 6 or more and takes a third
card on a total of 5 or less.If the player does take
a third card then the Bank's third-card-rule below
will determine if the bank takes a third card.
Bank's
third-card-rules:
If the bank's total is 2 or less then bank draws a
card, regardless of what the players third card is.
If the banks total is 3 then the bank draws a third
card unless the players third card was an 8.
If the banks total is 4 then the bank draws a third
card unless the players third card was a 0, 1, 8,
or 9.
If the banks total is 5 then the bank draws a third
card if the players third card was 4, 5, 6, or 7.
If the banks total is 6 then the bank draws a third
card if the players third card was a 6 or 7.
If the banks total is 7 then the bank stands.
House
advantage
Banker (Banco) 1.17%
Player (Punto) 1.36%
Tie (Standoff) 14.12% at 8:1 payout

The Basics
The object of the blackjack game is to accumulate
cards with point totals as close to 21 without going
over 21. Face cards (Jacks, Queens and Kings) are
worth 10 points. Aces are worth 1 or 11, whichever
is preferable. Other cards are represented by their
number. If player and the House tie, it is a push
and no one wins. Ace and 10 (Blackjack) on the first
two cards dealt is an automatic player win at 1.5
to 1, unless the house ties. A player may stand at
any time.
Playing Blackjack
To win you need to beat the dealer without busting.
You bust when your cards total to more than 21 and
you lose automatically. The winner is whoever has
closest to a total of 21. You reach 21 by adding up
the values of the cards.
The blackjack table seats about 6 players. Either
six or eight decks of cards are used and are shuffled
together by the dealer and placed in a card dispensing
box called 'Shoe'. Before receiving any cards players
must place a wager. Then the players are dealt two
cards face up. The dealer gets one face up, one face
down. Each player in turn either stays or takes more
cards to try and get closer to 21 without busting.
Players who do not bust wait for the dealer's turn.
When all the players are done, the dealer turns up
the down card. By rule, on counts of 17 or higher
the dealer must stay; on counts of 16 or lower the
dealer must draw.
If you make a total of 21 with the first two cards
(a 10 or a face and an Ace), you win automatically.
This is called 'Blackjack'. If you have Blackjack,
you will win one and one-half times your bet unless
the dealer also has Blackjack, in which case it is
a Push or a Tie (or a Stand-off) and you get your
bet back.
The remaining players with a higher count than the
dealer win an amount equal to their bet. Players with
a lower count than the dealer lose their bet. If the
dealer busts, all the remaining players win. There
are other betting options namely Insurance, Surrender,
Double Down, Even Money and Split.
Insurance:
side bet up to half the initial bet against the dealer
having a natural 21 - allowed only when the dealer's
showing card is an Ace. If the dealer has a 10 face
down and makes a blackjack, insurance pays at 2-1
odds.
Surrender:
giving up your hand and lose only half the bet.
Early Surrender:
surrender allowed before the dealer checks for blackjack.
Late Surrender:
the dealer first checks to see if he has blackjack.
If he does, surrender is not permitted.
Double Down:
double your initial bet following the initial two-card
deal, but you can hit one card only. A good bet if
the player is in a strong situation.
Even Money:
cashing in your bet immediately at a 1:1 payout ratio
when you are dealt a natural blackjack and the dealer's
showing card is an Ace.
Split Hand:
split the initial two-card hand into two and play
them separately - allowed only when the two first
cards are of equal value. Use each card as the start
to a separate hand and place a second bet equal to
the first.
House advantage (approximate,
may vary with different rules)
Without basic strategy 7% average.
With basic strategy 0.5% or less.
Card counting can reverse the advantage up to 1% to
the player.
Some blackjack variations
Using different number of decks: all other conditions
being the same, as a general rule the fewer the decks,
the better for the player.
Allowing the dealer to hit a soft 17: a disadvantage
to the player. It gives the dealer a chance to improve.
Allowing a double down after splitting pairs: can
be advantageous to the player if used wisely.
Allowing re-splitting of Aces: a clear advantage to
the player.

The Basics
Craps is one of the most exciting casino games. It
is common to hear yelling and shouting at a craps
table. It is played on a purpose-built table and two
dice are used. The dice are made after very strict
standards and are routinely inspected for any damage.
As a matter of course, the dice are replaced with
new ones after about eight hours of use, and casinos
have implemented rules in the way a player handles
them. The player must handle the dice with one hand
only when throwing and the dice must hit the walls
on the opposite end of the table. In the event that
one or both dice are thrown off the table, they must
be inspected (usually by the stickman) before putting
them back into play.The craps table can accommodate
up to about 20 players, who each get a round of throws
or at 'shooting' the dice. If you don't want to throw
the dice, you can bet on the thrower. Several types
of bets can be made on the table action. The casino
crew consist of a stickman, boxman and two dealers.
The first roll of the dice in a betting round is called
the Come Out roll - a new game in Craps begins with
the Come Out roll. A Come Out roll can be made only
when the previous shooter fails to make a winning
roll, that is, fails to make the Point or seven out.
A new game then begins with a new shooter. If the
current shooter does make his Point, the dice are
returned to him and he then begins the new Come Out
roll. This is a continuation of that shooter's roll,
although technically, the Come Out roll identifies
a new game about to begin.
When the shooter fails to make his or her Point, the
dice are then offered to the next player for a new
Come Out roll and the game continues in the same manner.
The new shooter will be the person directly next to
the left of the previous shooter - so the game moves
in a clockwise fashion around the craps table.
The dice are rolled across the craps table layout.
The layout is divided into three areas - two side
areas separated by a center one. Each side area is
the mirror reflection of the other and contains the
following: Pass and Don't Pass line bets, Come and
Don't Come bets, Odds bet, Place bets and Field bets.
The center area is shared by both side areas and contains
the Proposition bets.
Pass bets win when the come out roll is 7 or 11, while
pass bets lose when the come out roll is 2, 3, or
12. Don't bets lose when the come out roll is 7 or
11, and don't bets win when the come out roll is 2
or 3. Don't bets tie when the come out roll is 12
(2 in some casinos; the 'Bar' roll on the layout indicates
which roll is treated as a tie).
Below is a list of the various bets you can make at
craps.
Pass Line Bet -
You win if the first roll is a natural (7, 11) and
lose if it is craps (2, 3, 12). If a point is rolled
(4, 5, 6, 8, 9, 10) it must be repeated before a 7
is thrown in order to win. If 7 is rolled before the
point you lose.
Odds on Pass Line Bet - After a point is rolled you
can make this additional bet by taking odds. There
are different payoffs for each point. A point of 4
or 10 will pay you 2:1; 5 or 9 pays 3:2; 6 or 8 pays
6:5. You only win if the point is rolled again before
a 7.
Come Bet -
It has the same rules as the Pass Line bet. The difference
consists in the fact you can make this bet only after
the point on the pass line has been determined. After
you place your bet the first dice roll will set the
come point. You win if it is a natural (7, 11) and
lose if it is craps (2, 3, 12). Other rolls will make
you a winner if the come point is repeated before
a 7 is rolled. If a 7 is rolled first you lose.
Odds on Come Bet -
Exactly the same thing as the Odds on Pass Line bet
except you take odds on the Come bet not the Pass
Line bet.
Don't Pass Line Bet
- This is the reversed Pass Line bet.
If the first roll of a dice is a natural (7, 11) you
lose and if it is a 2 or a 3 you win. A dice roll
of 12 means you have a tie or push with the casino.
If the roll is a point (4, 5, 6, 8, 9, 10) a 7 must
come out before that point is repeated to make you
a winner. If the point is rolled again before the
7 you lose.
Don't Come Bet -
The reversed Come Bet. After the come point has been
established you win if it is a 2 or 3 and lose for
7 or 11. 12 is a tie and other dice rolls will make
you win only if a 7 appears before them on the following
throws.
Place Bets -
This bet works only after the point has been determined.
You can bet on a dice roll of 4, 5, 6, 8, 9 and 10.
You win if the number you placed your bet on is rolled
before a 7. Otherwise you lose. The Place Bets payoffs
are different depending on the number you bet on.
4 or 10 will pay 9:5; 5 or 9 pays 7:5, and 6 or 8
pays 7:6. You can cancel this bet anytime you want
to.
Field Bets -
These bets are for one dice roll only. If a 2, 3,
4, 9, 10, 11, 12 is rolled you win. A 5, 6, 7 and
8 make you lose. Field Bets have the following different
payoffs: 2 pays double (2:1) while 12 pays 3:1. Other
winning dice rolls pays even (1:1).
Big Six, Big Eight
Bets - Placed at any roll of dice
these bets win if a 6 or 8 comes out before a 7 is
rolled. Big Six and Big Eight are even bets and are
paid at 1:1.
Proposition Bets -
These bets can be made at any time and, except for
the hardways, they are all one roll bets:
· Any Craps: Wins if a 2, 3 or 12 is thrown.
Payoff 8:1
· Any Seven: Wins if a 7 is rolled. Payoff
5:1
· Eleven: Wins if a 11 is thrown. Payoff 16:1
· Ace Duece: Wins if a 3 is rolled. Payoff
16:1
· Aces or Boxcars: Wins if a 2 or 12 is thrown.
Payoff 30:1
· Horn Bet: it acts as the bets on 2, 3, 11
and 12 all at once. Wins if one of these numbers is
rolled. Payoff is determined according to the number
rolled. The other three bets are lost.
· Hardways: The bet on a hardway number wins
if it's thrown hard (sum of pairs: 1-1, 3-3, 4-4...)
before it's rolled easy and a 7 is thrown. Payoffs:
Hard 4 and 10, 8:1; Hard 6 and 8, 10:1
House advantage 2 -
17%

The Basics
Players, usually up to eight, play against the house
represented by the croupier also called the dealer,
who spins the roulette wheel and handles the wagers
and payouts. The wheel has 37 slots representing 36
numbers and one zero. In the USA most wheels have
two zeros and therefore 38 slots. Each player buys-in
a different colored chips so their bets don't get
mixed up. At the end of play, if you won, you exchange
back the colored chips with cash chips. These are
special chips with the vale amount imprinted on them.
There are several denominations in various colors.
You then take these chips to the cash desk where they
will give you actual cash money in exchange.
To play you place your bet or bets on numbers (any
number including the zero) in the table layout or
on the outside, and when everybody at the table had
a chance to place their bets, the croupier starts
the spin and launches the ball. Just a few moments
before the ball is about to drop over the slots, the
croupier says 'no more bets'. From that moment no
one is allowed to place - or change - their bets until
the ball drops on a slot. Only after the croupier
places the 'dolly' on the winning number on the table
and clears all the losing bets you can then start
placing your new bets while the croupier pays the
winners. The winners are those bets that are on or
around the number that comes up. Also the bets on
the outside of the layout win if the winning number
is represented.
The house advantage
On a single zero roulette tables the house advantage
is 2.7%. On a double zero roulette table it is 5.26%
(7.9% on the five-number bet, 0-00-1-2-3). The house
advantage is gained by paying the winners a chip or
two (or a proportion of it) less than what it should
have been if there was no advantage.
The payouts
A bet on one number only, called a straight-up bet,
pays 35 to 1. (You collect 36. With no house advantage
it should be 36 to1).
A two-number bet, called split bet, pays 17 to 1.
A three-number bet, called street bet, pays 11 to
1.
A four-number bet, called corner bet, pays 8 to 1.
A six-number bet, pays 5 to 1.
A bet on the outside dozen or column, pays 2 to 1.
A bet on the outside even money bets, pays 1 to 1.
Object of the game
To win the player needs to predict where the ball
will land after each spin. This is by no means easy.
In fact, luck plays an important part in this game.
Some players go with the winning numbers calling them
'hot' numbers and therefore likely to come up more
times. Others see which numbers did not come up for
some time and bet on them believing that their turn
is now due. Some players bet on many numbers to increase
their chances of winning at every spin, but this way
the payout is considerably reduced. Other methodical
players use systems or methods.

Keno is similar to Lotto. It was first introduced
in China many years ago. The game was brought to the
USA in the mid 1800's by the Chinese immigrants who
came to work in the mines and on the railroad. It
is a very popular game and very easy to play. It is
an exciting pastime and, most importantly, it offers
the possibility of winning large payouts on relatively
small wagers. Keno is usually played in Casino lounges
specifically allocated for the game, but there are
so called 'Keno runners' who will collect your ticket
and deliver the winnings if the player wants to play
from outside the lounge area. There are many television
monitors spread all over the Casino halls to keep
players informed of the winning numbers. There is
also the video version of Keno. These are slots-like
coin operated machines. It plays using the same principle
with similar rules of the regular Keno, but you get
the results much faster.
To play Keno, you select a minimum of 4 but no more
than 10 numbers between 1 and 80. Each selection is
called a 'Spot', so if you select 10 numbers you are
playing a 10 Spot game. Keno tickets are located at
tables throughout the Casino and in the Casino's Keno
lounge. The Casino provides a 'Keno crayon' for this
purpose. Simply mark a blank Keno ticket with the
numbers of your selection. Then present your ticket
to the Keno desk with your wager and the clerk will
give you a duplicate ticket. In a few minutes, twenty
numbered Keno balls will be drawn at random from a
barrel containing 80 numbered balls, and if enough
of your selected numbers are drawn, you are a winner.
The results are displayed on screens, called Keno
boards, throughout the Casino. Minimum bets can be
as low as 5 cents, although some Casinos only accept
bets of $1 or more. The house's Keno brochures give
you information about payoffs and various tickets
you can play.
The amount of money you win is dependent upon the
type of ticket you play and the number of 'spots'
caught. You may play as many tickets as you wish.
You could win as much as $50,000 on a $1 wager in
some Casinos.
The round of a Keno game is called a Keno race. In
many Casinos, 'multi-race' Keno is featured, where
you can play a number of consecutive Keno races at
one time.
The house advantage on Keno varies according to the
Keno game played. It is always around 30% or more.
The chances of hitting one number in 80 is 0.25%,
making Keno among the worst bets you can make.

The Basics
Poker originated in the saloons of the Wild West and
has probably the most game variants. It is played
player against players and not just against the dealer
as in Blackjack, and there is a lot of psychology
involved during play. Poker is played from a standard
deck of 52 cards. Some variant games use multiple
decks or add Jokers or Wild Cards. The cards are ranked
in descending order starting from the highest; Ace,
King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2, Ace.
Ace can be high or low. There are four suits; spades,
hearts, diamonds and clubs, but no suit is higher
than another.
Each player is dealt five cards and is called a hand.
The hand highest in ranks wins. In some games there
are Wild Cards or Jokers, which can be labelled whatever
suit and rank the possessor wishes to.
The Ranking of Poker
Hands
The ranking of poker hands starting from
the highest are as follows:
1. Five of a Kind (with a Wild card or Joker)
2. Royal Flush
3. Straight Flush
4. Four of a Kind
5. Full House
6. Flush
7. Straight
8. Three of a Kind
9. Two Pair
10. Pair
11. High Card
Five of a Kind
is only possible when using wild cards and is the
highest possible hand. If more than one hand has five-of-a-kind,
the higher rank wins; e.g. five Aces beat five kings,
which beat five queens, and so on.
Straight Flush
is the best natural hand. A straight flush consists
of five cards in sequence and of the same suit. An
Ace high straight-flush is called a Royal Straight
Flush or Royal Flush and is the highest natural hand.
Four of a Kind
is a hand that contains of four cards of the same
rank. The hand with the highest rank of four-of-a-kind
beats other four-of-a-kind hands. If there are many
wild cards, as used in some game variants, there could
be two four-of-a-kind hands with the same rank. In
this case, the hand with the higher ranking fifth
card wins. This rule applies to hands that tie, such
as a pair or two pairs. Dead heats split the pot.
Full House
is a hand consisting of three-of-a-kind and a pair.
Again, where Wild Cards are used, ties are compared
first by the three-of-a-kind ranking, then the pair.
Flush
is a hand consisting of cards that are all of the
same suit in any order.
Straight
is a hand consisting of 5 cards in sequence, such
as 5-6-7-8-9. An Ace may either be high (A-K-Q-J-10)
or low (A-2-3-4-5). Three of a Kind is a hand similar
to the four-of-a-kind hand, except that if the remaining
two cards are a pair, then it becomes a Full House.
Two Pair
is a hand that contains two pairs only.
Pair
is a hand that contains one pair only.
High Card is a hand that is
none of the above and is a weak hand. If no player
has a pair or better, then the hand that contains
the highest ranking card wins. If multiple players
tie with the highest card, then the second highest
card decides, followed by the third and so on.
Playing Poker
In most games players must 'ante' a nominal amount
just to have the cards dealt. Once the cards are dealt,
the betting starts. Players bet into the pot in the
middle of the table and it is done in turn clockwise.
The player with the highest rank showing, is the first
to speak and to bet. He can either bet or check. By
saying 'Check', he passes the decision to bet to the
next player who can also check. If all players check,
then it is the end of the round. Everyone opens his
cards and the highest hand wins. Only after one player
places a bet the real betting starts. Each player
in turn can either 'Call', 'Raise' or 'Fold'. To fold
is to pass or drop out of the round and not play.
To call means willing to match the bet, and the same
amount must be placed on the pot. To raise means to
match the bet and add an extra bet.
Say you start with a $5 bet. If someone else raises
$10, he puts $15 in the pot. When your turn comes
again you need to add $10 difference to the pot to
stay in the game, and if you want you can also raise
or even say 'Pot'. Pot is a raise to the maximum,
which means to bet the same amount as the total money
available in the pot. If there are no more raises
and all the cards have been dealt, then it is the
end of the round. Everyone opens his closed cards
and the highest hand wins the pot.
Variations:

Game summary
Of all the poker games most commonly played
in public cardrooms, Seven Card Stud is probably the
most popular. In this game, each player is dealt seven
cards of their own: two cards in the hole and one
face up, followed by an opening bet. Then three cards
face up, with a betting round after each card dealt,
and a final card in the hole with a final bet. (CC)
C bet; C (bet); C (bet); C (bet); (C) bet. The player
makes a hand using any five cards from the seven dealt.
The highest hand wins the pot.

Game summary
A casino table game based on the standard
5-card stud poker game played on a Blackjack-type
table. Some casinos also offer a progressive jackpot
paid to high ranking hands. This table game is played
with one deck of cards. Here the player competes against
the dealer's hand. Each player makes the opening bet
called 'ante'. Players then have the option to bet
$1.00 to participate in the progressive jackpot. Players
win all or part of the progressive jackpot with a
Royal Flush, Straight Flush, Four of a Kind, Full
House or Flush. Players place the opening bet 'ante'.
Then the dealer deals in turn giving five cards each
face down, including himself except for the dealer's
fifth card, which is face up. After examining the
cards, the player must decide on one of two options:
Either place a bet on the 'play' mark equal to the
'ante' amount and continue the game, or
Fold and withdraw from that round and forfeit the
'ante' wager.
Once all the players made their decisions, the dealer
will open his or her cards. The dealer's hand must
contain an Ace-King or better to qualify and challenge
the players hands, otherwise the dealer folds and
only the 'ante' wagers are paid, at 1:1 irrespective
of ranking. The 'play' bet is returned to the player.
If the dealer's hand qualifies with an Ace-King or
better, then the players cards are opened and compared
against the dealer's. If the dealer's hand is better
than the player's hand, then the player loses both,
the 'ante' and 'play' wager. If the player's hand
is better than the dealer's, then the dealer pays
the player for both wagers; the 'ante' and the 'play'.
For the 'ante' the payoff is fixed at 1:1 irrespective
of the hand ranking. For the 'play' wager the payoffs
vary according to the ranking of each player's hand.
The payoffs may differ
between casinos but basically they are as follows:
· A Pair - Even Money
· Two Pairs - 2 to 1
· Three of A Kind - 3 to 1
· Straight - 4 to 1
· Flush - 5 to 1
· Full House - 7 to 1
· Four of A Kind - 20 to 1
· Straight Flush - 50 to 1
· Royal Flush - 100 to 1
Irrespective of the dealer's hand, if a player has
a hand that qualifies for the progressive jackpot,
the player wins according to the ranking of his hand.
If two or more players win, the winnings are shared.
The jackpot payoffs are as follows:
· Royal Flush - 100% of the Jackpot
· Straight Flush - 10% of the Jackpot
· Four of a Kind - $100
· Full House - $75
· Flush - $50
House advantage 5.22%

Game summary
Let it ride is a poker variation. The object of the
game is to get a pair of 10s or better using three
cards dealt to the player and two "community"
cards given to the dealer. In this game everyone plays
against the casino.To start with, each player makes
three bets of equal amount. Then the dealer gives
each player three cards and takes two community cards
placed face down. After seeing their first three cards
each player has the choice to take one of their three
bets back or to leave it out and 'let it ride'. Then
the dealer turns over one of the two community cards,
which apply to all hands on the table, and each player
has the option to take out another bet or to 'let
it ride'. The player may leave their bet in or take
it out the second time irrespective of their first
decision.
The dealer then shows the second community card. Winners
are paid based on hands which have a pair of 10s or
better with a pair of 10s paying even money, as follows:
· Tens or better 1 to 1
· Two pair: pays 2 to 1
· Three of a kind: pays 3 to 1
· Straight: pays 5 to 1
· Flush: pays 8 to 1
· Full house: pays 11 to 1
· Four of a kind: pays 50 to 1
· Straight flush: pays 200 to 1
· Royal flush: pays 1,000 to 1
House advantage 3.5%

Game summary
Pai Gow Poker is a mixture of the ancient
Chinese game of Pai Gow with classic American poker.
It's played with a standard 53 card deck, including
a Joker. The Joker can only be used as an Ace, or
to complete a Straight or a Flush. The game is one-to-one,
the player (or players) plays against the banker,
each competing to make the best possible hand. Due
to a rather slow pace and a lot of ties pai gow poker
is less intense than most casino games and a modest
bankroll can usually last a long time. Each player
is dealt seven cards. The cards are arranged into
two hands: a 2-card hand and a 5-card hand. Rankings
are like the classic poker. The highest 2-card hand
is Aces and the highest 5-card hand is a royal flush.
The 5-card hand must be higher than the 2-card hand.
For example, if the 2-card hand is a pair of fours,
the 5-card hand must contain a pair of fives or better.
The object of the game is for the player to have both
hands to rank higher than those of the banker. If
the player wins on one hand but loses on the other,
it's a push and no money changes hands. If one hand
ranks the same as the banker's hand, it's a tie but
in this case the banker wins. Winning hands are paid
even money, less a 5% commission. Losing hands lose
the amount wagered.
House advantage 2.5%

Rules
Video Poker is a draw poker in slot machine form.
Players Hold or Discard from five cards showing and
get a second deal, or stand with a pat hand. It has
become the most popular game of chance among casino
players in the U.S. Eighty percent of respondents
to a recent survey in Las Vegas said they played video
poker. There are important differences between Video
Poker and Table Poker worth noting as follows:
1. In Video Poker the House is represented by a machine
not a dealer and the video machine does not attempt
to beat you.
2. You don’t have to figure out what the other
player's hand could be like when playing against other
players.
3. You cannot bluff.
4. You do not run the risk of being beaten by another
player. If you have a strong hand, you win. In Table
Poker, you could have a strong hand like three of
a kind and lose to another player who has a better
hand.
5. A good decision in Video Poker may be a bad one
for Table Poker. What is advantageous to hold in Video
Poker may prove disadvantageous in Table Poker and
vice versa.
Since its introduction in the early
1980's, Video Poker has grown into one of the casino's
most popular games. Unlike regular Poker, which is played
against other players at a poker table, Video Poker
is played individually on a machine that uses video
technology to create a Poker hand. Based on classic
Five Card Stud, Video Poker challenges players to build
the best possible five-card hand. The player is dealt
five cards and has the option of discarding any or all
of the cards. New cards are dealt to replace the discards.
Payoffs are based on a scale, paying players for hands
as low as a pair of tens or Jacks all the way up to
a Royal Flush. Like slot machines, Video Poker machines
are available in many denominations, with 25c and $1
machines being the most popular. Many casinos also offer
progressive payoffs or bonuses for Royal Flushes or
other special hands. Video Poker provides variety too,
with versions ranging from 'Jacks or Better' to 'Deuces
Wild' and 'Jokers Wild'.
The ranking of hands starting from the highest are as
follows:
1. Five of a Kind
2. Royal Flush
3. Straight Flush
4. Four of a Kind
5. Full House
6. Flush
7. Straight
8. Three of a Kind
9. Two Pair
10. A Pair
Five of a Kind is only possible when using a Joker or
Wild Cards and is the highest possible hand.
Note: Las Vegas regulations require
that the outcome of any hand in Video Poker not be affected
by the number of coins played. If you get a good hand
with one coin bet, you would have been dealt the same
hand with two or more coins.
House advantage 3% average
Game rules for Slots
Slots are fun and easy to play. There are really no
particular rules you need to be concerned with. The
main object of the game is to hit a jackpot. Drop in
a coin and pull the handle. The lights and ringing bells
will let you know when you have hit the jackpot. If
you have a question or are unsure of something, simply
ask a slot attendant for assistance. All slot machines
display the payoffs, and those that work in a certain
way, have instructions on them.
Slot machines were introduced around the turn of the
century, and their popularity increases daily. For many
players, playing slots is still the most enjoyable and
relaxing form of gambling.
These so called 'one-armed bandits' can be found in
every casino, with a variety of models and coin denominations
to please every player, including mechanical, electromechanical
video, and the new touch-screen versions. With one touch
of the screen, you can change from poker to slots. There
are three to nine reels, criss-crosses, multiples, progressives,
and specialty machines such as 21, Keno, Video Poker,
Poker Bingo, and Video Horse Racing and Dog Racing.
There are many different slot machine games. Jackpot
size, combinations, symbols, size and number of coins
allowed in each play vary as well. Included in these
games are the popular Video Poker games. Modern slot
machines are completely electronic. Symbol combinations
come up randomly and machines are pre-programmed to
return a certain percentage to the players.
Slots account for a good portion of a casino's action
and winnings. They are simple to use, inexpensive to
maintain, and require little or no skill to play. To
the player, a slot machine returns on average between
85% and 98%. The average casino advantage is calculated
to be around 9%.
CASINO TERMS & EXPRESSIONS
· Action - The amount of money
wagered (put into action) by a player during an entire
playing session.
· Bankroll - A player’s
total gambling money.
· Barred - Same as Banned. Not
allowed to enter the casino premises permanently.
· Buck - A $100 wager.
· Betting limits - In a table
game, the minimum and maximum amounts of money that
a player can wager on one bet.
· Bump - To raise.
· Burn Cards - Remove cards
from the top of the deck, not to be dealt, and place
them in the discard tray after a shuffle and cut.
· Capping - Referred to capping
of bets. Placing extra chips on top of initial bet after
the deal has begun. It is a serious form of cheating
by a player.
· Card Counting - Used in blackjack
game. Recording (in memory) played cards (usually high
cards) so as to establish a conditional probability
advantage on the remaining cards against the dealer.
· Card Sharp - A person who
is an expert at cards.
· Cashier’s Cage - The
casino cash desk for cashing in the chips.
· Cold - A player on a losing
streak, or a slot machine that is not paying out.
· Color up - When a player exchanges
smaller denomination chips for larger denomination chips.
· Comps - Complimentary gifts
given by the casino to entice players to gamble. Typical
comps include free hotel room, meals and beverages.
· Croupier - French word for
Dealer, used in the games of baccarat and roulette.
· Dime Bet - A $1000 wager.
· Dollar Bet - A $100 wager.
· Down Card - A face down card.
· Edge - An advantage over an
opponent.
· Eye in the Sky - Slang for
video surveillance cameras used by casinos, usually
placed on the ceiling above the gaming area. ·
Face Cards - The Jack, Queen, and King of any
suit of cards.
· Flat Top - A slot machine
whose jackpot is always a fixed amount, as opposed to
a progressive.
· High Roller - A player that
wagers big bets.
· Hot - A player who is on a
winning streak, or a slot machine that is paying out.
· House Edge - The casino in-built
advantage, usually gained by paying less than the odds.
· Load up - To play the maximum
number of coins per spin that a slot machine or video
game will allow.
· Loose - Referred to slot machines
that have a generous payout.
· Mechanic - Slang meaning a
dealer who cheats.
· Odds - Ratio of probabilities.
· Overlay - A good bet where
the player has an edge over the casino.
· Payoff - The return or payback
the player receives for his or her wager.
· Pit - An area of a casino
in which a group of table games are arranged, where
the center area is restricted to dealers and other casino
personnel.
· Pit Boss - A supervisor who
oversees a gaming area. Usually supervises more than
one table at the same time.
· Press a Bet - Adding the winnings
over the current bet to 'let it ride'.
· Probability - A mathematical
calculation that establishes the likelihood that an
event will occur.
· Push - A tie hand between
a dealer and a player.
· Rated - Determination by the
casino that a player's skill level is above average
or on a professional level. A player's rating may be
stored on computer and referred to the pit.
· RFB - Comped with free Room,
Food, and Beverages.
· Session - A period of play
at any gambling game.
· Shoe - Device, usually a wooden
box, used for holding and dispensing playing cards to
be dealt.
· Shuffle Up - Premature shuffling
of playing cards by the dealer.
· Spooking - Used in blackjack
game. The act of standing behind the dealer to peak
at the hole card and then secretly convey the information
to a partner player sitting at the table. An illegal
form of cheating.
· Tell Play - Observing the
dealer's body language and expressions to determine
his hand of cards.
· Toke - A tip given to the
dealer in the form of money or chips.
· Underlay - A bad or unfavorable
bet.
· Vigorish - (Also abbreviated
Vig.) The casino edge or commission taken by the house.
· VIP - A Very Important Person.
Usually a big bettor or a high roller.
· Upcard - The face up card
of the dealer's initial hand in blackjack. |